![]() The mini-game system remains, but there are now two of them: A mini-game for chokes and a mini-game for submissions that go to the joints - knee, ankle & arm. Space management is now more important than dexterity: you can't let yourself be pushed against the fence, otherwise, it can get very dangerous in a clinch.Ī lot has also changed in submissions. It may sound too simple, but in the Octagon it's much more intuitive. We like that! To break a clinch, you don't have to fight through a fixed number of animations anymore, you just move away from the opponent. It used to feel like ground fighting on two legs - but now it's its own thing. ![]() ![]() (Image credit: EA)Ĭompared to UFC 3, the biggest difference is clearly the clinching game.
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