![]() ![]() This cookie is set by GDPR Cookie Consent plugin. ![]() The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. I'd say Far Cry has a tendency to suffocate itself on its own farts, particularly the 5th entry which has such a retarded message that I'm left wondering what the fuck the hack retards at Ubisoft are thinking when they write these scripts.Necessary cookies are absolutely essential for the website to function properly. I guess TLOU2 is up there as one of the most pretentious games I've ever played but that's been talked about to death. Very few games have less artistic merit than Infinite. The fact that he had to make a narrative tool up, Constants and variables, in order to make the story and hamfisted emotional scenes work, is just icing on the cake.Īnd I love that despite being the game that finally proved games could be art, it is by far the Bioshock with the least creative implementation of it's mechanics, and winds up being a bland call of duty clone with regenerating health and a two weapon limit, complete with utterly pointless combat that exists solely to be there. So yeah, any other games whose premise is all about huffing their own farts over how intellectually "Deep" and "Meaningful" it is?Ĭlick to expand.This is a high contender, with (((Levine))) even openly admitting that he likes to write about ideas that make him feel stupid. But if I was a bit more sensitive and thin skinned, I'd probably cry on twitter over how this game is ableist and doesn't represent deaf people at all or some shit. I'm not deaf but if I was, I'd probably laugh even harder knowing how much they completely missed the mark over how a deaf person should act like. They really wanted you to feel like you're playing a deaf person for the first few weeks that this game came out when the way it "represents" deaf people could not be farther from the truth. The whole story is stupidly convoluted and dumb as shit, but what makes Sound Mode even more ludicrously offensive (besides creating the most artificial way of encouraging replayability) is that Sound Mode wasn't even added to the game until AFTER it was released. As it turns out, Lala's kidnapping was all orchestrated by Dane's father and the two of them battle it out with Dane having Bird Man powers now (again unexplained) that results in Taye, Lala and a few other notable characters dying in the process that leaves Dane and his Father being cool with each other now in the end I guess. Fast forward to the future, Taye and Isaac are now mob bosses who are rivals against each other and Dane meets up with Taye's girlfriend Lala (that looks like his mother for some reason) and has to try and rescue her from her stalker/kidnapper who curiously enough is hinted as being this Bird Man who looks exactly like Dane's drawings when he was younger. It all has to do with Dane getting into a quarrel with his friend Taye and another kid named Isaac when they were younger, Dane's mother gets shot by one of the kids because they had a gun, Dane's father places the blame squarely on Dane for some fucking reason (he's still deaf btw, he's been deaf since birth so his father might as well be talking to a brickwall). And when you do enable it, the story still sucks ass and you're probably still not gonna fully understand it. He's just a normal guy playing as someone who pretends to not hear sounds.īut don't worry! This game does have a Sound Mode option once you beat the game the first time. He doesn't use sign language, he doesn't sound like a deaf person (yknow kinda retarded), the only way for him to understand people is through lip reading alone and even then the game doesn't stay consistent with those rules in place in certain cutscenes where it would be hard for Dane to understand what they are saying. Dane does not act like a deaf person at all. But what sends this game into pure hilarity over its own messaging is that. And to try and simulate what it's like to be a deaf person the game doesn't give you a single iota of audio after the first cutscene in game. And this is because the main protagonist of this game, Dane, is completely deaf. The story is a complete mess that you're guaranteed not going to understand because well. The gameplay is boring as is, a simple beat-em-up style loop with graphics that look like a college student's first project in Unreal Engine. ![]()
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